Archive for the ‘Design’ Category

4 Ways to Improve TweetDeck’s Tweets – Design

May 21st, 2010

Yesterday TweetDeck updated to v0.34.1 with several nice, new features included. Among my favorite new features are: Scheduled Tweets, Translate This Tweet, and Recording Video from Webcam.

Yet, even with a bunch of new buttons to push (some old ones have been moved around, and to my dismay) there doesn’t seem to be much improved in the most important part of TweetDeck: The Tweet itself. (more…)

In-Game UX Design Considerations on the iPhone

March 22nd, 2010

Currently, I am working on an iPhone “port” of an unnamed but popular online game in which the player “runs,” “jumps” and “slides” on a continuously scrolling background with ever quickening pace.  With the nature of the device – and the speed at which the game can get, some design changes needed to be considered. Below is a write-up about these thoughts and the reasons I chose to roll with them. (more…)